However, I immediately had issues with posing the model in Mudbox. No matter what I tried the model's legs and arms didn't bend how I would have liked them. I tried changing the influence of the pivot point but I still couldn't get the pose correct. This is when a peer of mine suggested I use the Andy Rig. Andy Rig is a premade model - for Maya - that has a rig already attached to it. This made the posing process incredibly easy for me. I was able to pose the model to how I like it which meant all I needed to do was export it and import it into Mudbox to sculpt it. This, however, was another drawback. Unlike the Mudbox premade model, Andy Rig was a very skinny and short model. If I wanted to statue similar to Zeus I needed to sculpt it a lot of body mass and then refine the details. I managed to get the hang of some of the tools during this process but my model doesn't look anywhere near as bulky as Zeus. Currently, I'm not found of the model as it's taking a long time to build up it's mass.
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| This is the Andy Rig, I have been using this model for my statue. |
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| To pose the Andy Rig all you need to do is selected the purple box or the spheres and use the move or rotate tool to pose. It was a lot simpler to pose this than it was to pose the in Mudbox. |



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